Indolent Submersible Ships

<IDLE> has three submersibles, and I'm working on getting the fourth up and running.
Currently we have the ISS Lucretia, the ISS Loghain and the ISS Liability.
Lucretia and Loghain are both high ranked, even if they're still using random levelling-builds out of whatever components I could find (CUCC and WCWW I think) and Liability is maybe rank 18 or so? and using an SSSS build until I can swap it out for SCSS (still gotta build those damn parts), and use the SSSS set to build our fourth ship.
Then I'll work on upgrading the first three subs to S+ C+ S+ S+ each for gil-making runs and leave the last ship (name ideas, anyone? Beginning with L?) on CUCC for a material farmer.
Obviously the +SCSS subs will be running JMORZ runs for gil, and the CUCC (or whatever build I end up using) will be running Sea of Ash sites or specific Deep Sea sites for Cocobolo Lumber or Pelagic Clay etc. as needed for Workshop projects.
(As an aside, the JMORZ runs refer to the Unidentified Derelict, Deep Sea Site 4, Wreckage of the Discovery I, Concealed Bay and The Wreckage of the Headway, respectively, and some combination of these is (usually MROJ) run on repeat to get Salvaged or Extravagant Salvaged items to sell-to-vendor for gil. This is, as best as I can tell, the optimal money-making strategy for subs and is the 'Fight Club' scheme/runs that people occassionally refer to. Yes, I am breaking the first rule but screw you, I had to piece this together myself, I shall share the info if I so choose.)
I've not been on to work on the subs much recently though, as work has been rather demanding and my spare time has been snatched up by Hogwarts Legacy.
Still, there may eventually be an update as I progress our submersibles to better builds and hopefully start raking in some of that sweet, sweet, golden gil.
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